To make a variety of Poker games, we need a way to evaluate and compare Poker hands. This video also shows how to implement an interface in an inner class, so that a user can press a button, and new poker hands are generated. Starter code can be found at the APCS Wiki.
Methods inherited from class java.lang.Object clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait.
Poker hand evaluator. poker-eval is a C library to evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose. Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added.
Instead of the usual math puzzle it had a more practical topic: Poker. You basically need to evaluate the hands of two players for 1000 rounds, and then determine how many rounds rounds player one wins. The hand evaluator I built was quite naive and used a brute-force approach to determine most hands.
Includes hand evaluator. The bot is able to tune yourself for each player. The bot does not read info from screen so user have to enter data manually. The bot does not clicks - this is a job for user too.
PokerHand.java - You will have to write it from scratch. Your program will deal two random 5-card poker hands for two players, and print each It will then determine which hand is better and print out which player wins the round. Sample output from the program is below.
Download 3D poker screensavers to add a little poker flavor to your desktop. World Series of Poker champions, Women of Poker or beautiful Poker Art Prints, Pictures also include poker hands, poker chips, and other poker pictures.
Java Performance Optimization. Last night I decided to revive my poker hand evaluator library and look at it from a performance perspective and do some optimizations if need be.